Wilson, P. H., Rogers, J. M., Vogel, K., Steenbergen, B., McGuckian, T. B., & Duckworth, J. (2021). Home-based (virtual) rehabilitation improves motor and cognitive function for stroke patients: a randomized controlled trial of the Elements (EDNA-22) system. Journal of NeuroEngineering and Rehabilitation, 18(1), 1-12.
‘Floyd’Mueller, F., Patibanda, R., Byrne, R., Li, Z., Wang, Y., Andres, J., Li, X., Marquez, J., Greuter, S., Duckworth, J. and Marshall, J., (2021), May. Limited Control Over the Body as Intriguing Play Design Resource. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (pp. 1-16).
2020
Duckworth, J. Hullick, J. Mochizuki, S. Pink, S. Imms, C. and Wilson, P. (2020), ‘Interactive Arts and Disability: A Conceptual Model Toward Understanding Participation’, in Interactivity, Game Creation, Design, Learning, and Innovation, Springer, Cham, Switzerland, pp. 524-538 ISBN: 9783030532932
Rogers, J. Mumford, N. Caeyenberghs, K. and Duckworth, J., et al. (2020), ‘Co-located (multi-user) virtual rehabilitation of acquired brain injury: feasibility of the Resonance system for upper-limb training’, in Virtual Reality, Springer, United Kingdom, pp. 1-12 ISSN: 1359-4338
Ryan, T. and Duckworth, J. 2020, ‘2K-Reality and the Compliant Sports Augmentation Framework for Grassroots Sports’, in Proceedings of the 13th Conference of the International Sports Engineering Association (ISEA 2020), Motomu Nakashima, Takeo Maruyama and Yusuke Miyazaki (ed.), MDPI AG, Switzerland, pp. 1-6
Power, J. (2020). Using Biophilic Design and the Orienting Reflex to Develop Generative Ambient Public Displays. 26th International Symposium on Electronic Art. Conference Proceedings. Montreal, Canada.
McFarlane, S. Garcia Mendoza, J. Verhagen, D. and Dyer, A. (2020). ‘Alarm tones, music and their elements: Analysis of reported waking sounds to counteract sleep inertia’, in PLoS ONE, Public Library of Science, United States, vol. 15, no. 1, pp. 1-32 ISSN: 1932-6203
McFarlane, S. Garcia Mendoza, J. Verhagen, D. and Dyer, A. (2020). ‘Auditory Countermeasures for Sleep Inertia: Exploring the Effect of Melody and Rhythm in an Ecological Context’, in Clocks & Sleep, MDPI AG, Basel, Switzerland, vol. 2, no. 2, pp. 208-224 ISSN: 2624-5175
McFarlane, S. Garcia Mendoza, J. Verhagen, D. and Dyer, A. (2020). ‘Alarm Tones, Voice Warnings, and Musical Treatments: A Systematic Review of Auditory Countermeasures for Sleep Inertia in Abrupt and Casual Awakenings’, in Clocks & Sleep, MDPI AG, Switzerland, vol. 2, no. 4, pp. 416-433 ISSN: 2624-5175
Power, J. (2020). Using Biophilic Design and the Orienting Reflex to Develop Generative Ambient Public Displays. 26th International Symposium on Electronic Art. Conference Proceedings. Montreal, Canada.
McFarlane, S. Garcia Mendoza, J. Verhagen, D. and Dyer, A. (2020). ‘Alarm tones, music and their elements: Analysis of reported waking sounds to counteract sleep inertia’, in PLoS ONE, Public Library of Science, United States, vol. 15, no. 1, pp. 1-32 ISSN: 1932-6203
McFarlane, S. Garcia Mendoza, J. Verhagen, D. and Dyer, A. (2020). ‘Auditory Countermeasures for Sleep Inertia: Exploring the Effect of Melody and Rhythm in an Ecological Context’, in Clocks & Sleep, MDPI AG, Basel, Switzerland, vol. 2, no. 2, pp. 208-224 ISSN: 2624-5175
McFarlane, S. Garcia Mendoza, J. Verhagen, D. and Dyer, A. (2020). ‘Alarm Tones, Voice Warnings, and Musical Treatments: A Systematic Review of Auditory Countermeasures for Sleep Inertia in Abrupt and Casual Awakenings’, in Clocks & Sleep, MDPI AG, Switzerland, vol. 2, no. 4, pp. 416-433 ISSN: 2624-5175
Power, J. (2019). Ambient Commons and the Eternal Passage of the Sun in Generative Public Art. 25th International Symposium on Electronic Art. Conference Proceedings. Guangju, Korea.
Power, J. (2019). Ambient Animation Displays and Place Making in Public Space. [Conference presentation]. (10987), for 31st Society for Animation Studies Conference. Lisbon, Portugal.
Duckworth, J. (2017). Disruptive Critters: The Big Arena In: Melbourne Music Week Melbourne
2017
Walia, S. Balendhran, S. Ahmed, T. Singh, M. El-Badawi, C. Brennan, M. Weerathunge, P. Karim, M. rahman, F. Rassell, A. Duckworth, J. Ramanathan, R. Collis, G. Lobo, C. Toth, M. Kotsakidis, J. Weber, B. Fuhrer, M. Dominguez-Vera, J. Spencer, M. Aharonovich, I. Sriram, S. Bhaskaran, M. and Bansal, V. (2017), ‘Ambient protection of few-layer black phosphorus via sequestration of reactive oxygen species’, in Advanced Materials, Wiley, Germany, vol. 29, no. 27, pp. 1-8 ISSN: 0935-9648
Patibanda, P., Mueller, F., Leskovsek, M., Duckworth, J. (2017). Life Tree: Understanding the Design of Breathing Exercise Games. In Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’17). Association for Computing Machinery, New York, NY, USA, 19–31. DOI:https://doi.org/10.1145/3116595.3116621
Duckworth, J. Hullick, J. Eldridge, R. and Rice, C. 2017, ‘Disruptive Critters’, Sónar +D, Advanced Music, Fira Montjuïc, Barcelona, Spain
2016
Wilson, P., Steenbergen, B., Caeyenberghs, K. Green, D., & Duckworth, J. (2016). Integrating new technologies into the treatment of cerebral palsy and DCD.Current Developmental Disorders Reports, 3, 138-151.
Power, J. (2016). Look, Petal. In Design and Play Exhibition. (generative ambient installation). Melbourne: RMIT University Design Hub
Power, J. (2016-2022). Locus Amoenus. In (Generative data-driven landscape scene). Victorian Comprehensive Cancer Centre, Parkville, Victoria (VCCC).
Wilson, P., Steenbergen, B., Caeyenberghs, K. Green, D., & Duckworth, J. (2016). Integrating new technologies into the treatment of cerebral palsy and DCD.Current Developmental Disorders Reports, 3, 138-151.
Power, J. (2016). Look, Petal. In Design and Play Exhibition. (generative ambient installation). Melbourne: RMIT University Design Hub
Power, J. (2016-2022). Locus Amoenus. In (Generative data-driven landscape scene). Victorian Comprehensive Cancer Centre, Parkville, Victoria (VCCC).
Muscat, A. Goddard, W. Duckworth, J. and Holopainen, J. 2016, ‘First-Person Walkers: understanding the Walker experience through four design themes’, in Proceedings of the First International Joint Conference of DiGRA and FDG, Digital Games Research Association and Society for the Advancement of the Science of Digital Games, Finland, pp. 1-15
Greuter, S. Nash, A. Manning, J. Duckworth, J. Power, J. Wilson, S. Zayed, J. Sinclair, J. Goddard, W. and Hullick, J. (2016), ‘Domelab’, Design and Play Exhibition, Design Hub, Studio Space, Melbourne
2015
Duckworth, J. Mumford, N. Caeyenberghs, K. Eldridge, R. Mayson, S. Thomas, P. Shum, D. Williams, G. and Wilson, P. (2015), ‘Resonance: an interactive tabletop artwork for co-located group rehabilitation and play’, in Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being. Part III., M. Antona and C. Stephanidis (ed.), Springer International, Switzerland, pp. 420-431
Duckworth, J. Hullick, J. and Eldridge, R. (2015), ‘SELECT NATURALIS’, Bendigo International Festival of Exploratory Music (BIFEM), Bendigo Bank Theatre, Bendigo, Australia
Duckworth, J. Eldridge, R. Bennett, C. Wilson, P. Mumford, N. Shum, D. Thomas, P. and Williams, G. (2015), ‘ELEMENTS’, Premier’s Design Award – Best in Category Digital Design, Victorian State Government, Melbourne, Australia
Duckworth, J. Eldridge, R. and Hullick, J. (2015), ‘Resonance’, SONAR +D, Fira Montjuïc, Barcelona, Spain
2014
Mumford, N.H., Duckworth, J., Wilson, P.H., (2014). The application of enhanced virtual environments for co-located childhood movement disorder rehabilitation. In Proc 10th Intl Conf. Disability, Virtual Reality & Associated Technologies: ICDVRAT. ed. / Paul Sharkey, Reading University Press (Gothenburg, Sweden, 2-4 Sept, 2014)
Duckworth, J., Bayliss, J. D., Thomas, P. T., Shum, D., Mumford, N., Wilson, P. H., (2014). Tabletop Computer Game Mechanics for Group Rehabilitation of Individuals with Brain Injury. In C. Stephanidis and M. Antona (Eds.), http://link.springer.com/book/10.1007/978-3-319-07440-5 Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge. Springer-Verlag Berlin Heidelberg, 501-512, ISBN 978-3-319-07440-5
Duckworth, J. Eldridge, R. and Hullick, J. (2014), ‘Resonance Table in These Compulsive Behaviours, (Concert 4) RE:EVOLUTION’, The Melbourne Festival, Footscray Community Arts Centre, Melbourne, Australia
2013
Duckworth, J.,Thomas, P. T., Shum, D., & Wilson, P. H., (2013). Designing Co-located Tabletop Interaction for the Rehabilitation of Brain Injury. In A. Marcus (Ed), Design, User Experience and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience. Springer-Verlag Berlin Heidelberg, 391-400. ISBN 978-3-642-392240-5
Loke, L., Khut, G., Muller, L., Slattery, M., Truman, C., & Duckworth, J., (2013). Re-sensitising the body: interactive art and the Feldenkrais method. International Journal of Arts and Technology, 6(4), 339-356. doi: 10.1504/IJART.2013.058283
Duckworth, J.,(2013). Embracelet, in Embracing Innovation Volume 3, Craft ACT: Craft and Design Centre, Canberra, Australia, July 18 – August 24, 2013.(ERA 2015 nominated creative work)
Duckworth, J., (2013). Elements, in Convergence: Transforming Our Future, RMIT Design Hub, RMIT University, 2-24 May, 2013.
Duckworth, J.,Thomas, P. T., Shum, D., & Wilson, P. H., (2013). Designing Co-located Tabletop Interaction for the Rehabilitation of Brain Injury. In A. Marcus (Ed), Design, User Experience and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience. Springer-Verlag Berlin Heidelberg, 391-400. ISBN 978-3-642-392240-5
Loke, L., Khut, G., Muller, L., Slattery, M., Truman, C., & Duckworth, J., (2013). Re-sensitising the body: interactive art and the Feldenkrais method. International Journal of Arts and Technology, 6(4), 339-356. doi: 10.1504/IJART.2013.058283
Duckworth, J.,(2013). Embracelet, in Embracing Innovation Volume 3, Craft ACT: Craft and Design Centre, Canberra, Australia, July 18 – August 24, 2013. (ERA 2015 nominated creative work)
Duckworth, J., (2013). Elements, in Convergence: Transforming Our Future, RMIT Design Hub, RMIT University, 2-24 May, 2013.